Market Definition

The existence of digital money was something no one could have imagined. Because of digitalization, the piece of paper that once ruled the world may lose its authority and credibility. When clicks were introduced, the world shifted to soft cash, also known as virtual money, where you could transfer and receive money from anywhere in the world in just a few clicks. The digital payment method is useful for a variety of tasks such as mobile recharge, bill payments, and purchasing goods and services. At one time, online payment was primarily associated with online banking systems, which could be accessed by logging into financial websites. Many mobile applications have been introduced to the human race as a result of the advancement of software, which has resulted in the development of the Mobile Money Market. By decreasing the use of hard cash, mobile payment apps such as Google Pay, Pay-Pal, Amazon Pay, Pay-Zapp, Phone Pe, and so on have changed the world. It is based on the Uniworld codes for each bank account, which can be scanned and added by users in order to transfer money in the Mobile Money Industry.

The growing number of mobile subscribers is a major driver of the growth of the mobile money market. In response to the increasing number of mobile phones on the market and the expansion of network coverage in developing countries, companies have developed new, innovative mobile-oriented functionalities and solutions that put the world at the fingertips of their customers. Because of the entry of nonbanking and unconventional players, the market has been thriving, and they are about to make a show-stopping move. For example, the launch of Google Pay with a straightforward policy of "Add a card." It's not difficult”, the company boasted as it swept the mobile money market off its feet. It attracted new users by offering them instant cashbacks, which continues to be a successful strategy for attracting new users today.The growing number of mobile subscribers represents an increase in the potential for monetary transactions to be conducted through mobile phones. The number of mobile subscribers all over the world is expected to increase significantly in the coming years, according to industry forecasts.

Report Scope

The global market report scope consists of a comprehensive study covering primary factors impacting the industry trends. The study includes analysis of regional and country-level market dynamics. The scope also consists of competitive overview offering company market shares coupled with company profiles for key revenue contributing companies. The report scope covers a detailed competitive outlook covering market shares and profiles of key participants in the market share.


Major Market Players

This report offers the major market player’s profiles, such as Vodafone (UK), Google (US), Orange (France), FIS (US), Paypal (US), Mastercard (US), Fiserve (US), Airtel (India), Gemalto (Netherlands), Alipay (China), MTN (South Africa), PAYTM (India),Samsung (South Korea), VISA (US), Tencent (China), Global Payments (US), Square (US), Amazon (US), Apple (US), Western Union Holdings, (US), Comviva (India), and T- Mobile (US)

The mobile money Market report has been categorized as below

By Transaction Mode

  • Point of Sale (PoS)

  • Mobile Apps

  • QR codes

By Nature of Payment

  • Person to Person (P2P)

  • Person to Business (P2B)

  • Business to Person (B2P)

  • Business to Business (B2B)

By Application

  • Money transfers

  • Bill Payments

  • Airtime Transfer and Top-Ups

  • Travel and Ticketing

  • Merchandise and Coupons

By Type of Payments

  • Remote Payments

  • Proximity Payments

Based on regions:

  • North America
  • Europe
  • Asia Pacific
  • Rest of World

The years considered for the study are as follows:

  • Base year - 2020
  • Estimated year - 2021
  • Projected year – 2022
  • Forecast period - 2021 to 2027

Key Questions Addressed by the Report

  • New products/service competitors are exploring?
  • Key players in the mobile money Market and how extreme is the competition?
  • What are the future market trends that manufacturers are emphasizing on in the future updates?
  • For each segment, what are the crucial opportunities in the market?
  • What are the key growth strategies embraced by key market players in the market?
  • What are the key success strategies adopted by major competitors in the market?

Why Buy this Report:

  • Obtain comprehensive insights on the mobile money market trends
  • Note comprehensive analysis of the market status
  • Identifies the market opportunities and growth segments
  • Assessing business segments & product portfolios, and explain competitive dynamics
  • Provide strategy planning and industry dynamics to strengthen decision making

Table of content 

1. Global mobile money Market Introduction

1.1. Key Insights
1.2. Report Overview

1.3. Markets Covered

1.4. Stakeholders

2. Research Methodology

2.1. Research Scope

2.2. Market Research Process

2.3. Research Data Analysis
2.4. Market Size Estimation

3.Executive Summary

4. Market Overview

4.1. Introduction
4.2. Market Drivers and Restraints

5. By Transaction Mode

5.1. Key points 
5.2. Point of Sale (PoS)
5.3. Mobile Apps
5.4. QR codes

6. By Nature of Payment

6.1. Key points 
6.2. Person to Person (P2P)
6.3. Person to Business (P2B)
6.4. Business to Person (B2P)
6.5. Business to Business (B2B)

7. By Application

7.1. Key points 
7.2. Money transfers
7.3. Bill Payments
7.4. Airtime Transfer and Top-Ups
7.5. Travel and Ticketing
7.6. Merchandise and Coupons

8. By Type of Payments

8.1. Key points 
8.2. Remote Payments
8.3. Proximity Payments

9. Based on regions:

9.1. Key points 
9.2. North America
9.3. Europe
9.4. Asia Pacific
9.5. Rest of World

10. Company Profile

(Profile contain company overview, products/services, financials & recent developments)

10.1. Vodafone (UK)
10.2. Google (US)
10.3. Orange (France)
10.4. FIS (US)
10.5. Paypal (US)
10.6. Mastercard (US)
10.7. Fiserve (US)
10.8. Airtel (India)
10.9. Gemalto (Netherlands)
10.10. Alipay (China)
10.11. MTN (South Africa)
10.12. PAYTM (India)
10.13. Samsung (South Korea)
10.14. VISA (US)
10.15. Tencent (China)
10.16. Global Payments (US)
10.17. Square (US)
10.18. Amazon (US)
10.19. Apple (US) 
10.20 Western Union Holdings
10.21. (US) 
10.22. Comviva (India)
10.23. T- Mobile (US)

The mobile money Market report has been categorized as below

By Transaction Mode

  • Point of Sale (PoS)

  • Mobile Apps

  • QR codes

By Nature of Payment

  • Person to Person (P2P)

  • Person to Business (P2B)

  • Business to Person (B2P)

  • Business to Business (B2B)

By Application

  • Money transfers

  • Bill Payments

  • Airtime Transfer and Top-Ups

  • Travel and Ticketing

  • Merchandise and Coupons

By Type of Payments

  • Remote Payments

  • Proximity Payments

Based on regions:

  • North America
  • Europe
  • Asia Pacific
  • Rest of World

Licence Option

  • Single User 1500 USD
  • Multiple User 3500 USD

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